Sprite Shader This is a special shader designed to allow particle-dependent effects to be applied to X-Particles sprites. Defines the amount of each shape instance when instancing with multiple shapes in random and blend modes. Therefore, it is the top choice of Big Giants in the design and animation industry. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. You can even restrict the scatter of objects to within the camera field of vision for optimal efficiency.
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