Fist Punch 1
- For other uses, see plants.
Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies 2 and the player's main defense against the undead assailants.
As of the 10.5.1 update, there is a grand total of 182 plants, 112 of which are premium plants and among the premium plants, 22 of them cost real money, 13 of them cost gems. Out of the remaining plants, 64 can be unlocked with seed packets, 13 can be unlocked with mints, and one of them is only available via Zen Garden.
List of plants
- Note: The stats shown below only applies to Level 1.
Player's House
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Description: Peashooters are your first line of defense. They shoot peas at attacking zombies. |
Price: Starting Player's House - Day 1 |
Plant Food effect: Turns into a Gatling Pea and shoots a barrage of 60 peas. |
Peashooter | Sun cost: 100 | Recharge (in seconds): 5 |
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Description: Sunflowers are essential for you to produce extra sun. Try planting as many as you can! |
Price: Beating Player's House - Day 1 or 10 seed packets |
Plant Food effect: Produces 150 sun. |
Sunflower | Sun cost: 50 | Recharge (in seconds): 5 |
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Description: Wall-nuts have hard shells which you can use to protect other plants. |
Price: Beating Player's House - Day 2 or 10 seed packets |
Plant Food effect: Gives him a hard armor shell that shields him for 8000 damage. |
Wall-nut | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Potato Mines explode on contact, but they take time to arm themselves. Plant them ahead of zombies. |
Price: Beating Player's House - Day 3 or 10 seed packets |
Plant Food effect: Instantly arms himself and sets two armed clones on random tiles. |
Potato Mine | Sun cost: 25 | Recharge (in seconds): 20 |
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Description: Cabbage-pults hurl cabbages at the enemy. |
Price: Beating Player's House - Day 4 or 40 seed packets |
Plant Food effect: Launches large cabbages at every zombie onscreen. |
Cabbage-pult | Sun cost: 100 | Recharge (in seconds): 5 |
Ancient Egypt
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Description: Bloomerangs can hit up to three targets in their lane, twice each coming and going! |
Price: Beating Ancient Egypt - Day 2 or 40 seed packets |
Plant Food effect: Shoots 16 boomerangs up, down, left and right. |
Bloomerang | Sun cost: 175 | Recharge (in seconds): 5 |
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Description: Iceberg Lettuces freeze a zombie when stepped on. |
Price: Beating Ancient Egypt - Day 5 or 40 seed packets |
Plant Food effect: Freezes every zombie onscreen like an Ice-shroom. |
Iceberg Lettuce | Sun cost: 0 | Recharge (in seconds): 20 |
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Description: Grave Busters consume graves they're planted on. |
Price: Beating Ancient Egypt - Day 9 or 40 seed packets |
Plant Food effect: N/A |
Grave Buster | Sun cost: 0 | Recharge (in seconds): 10 |
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Description: Bonk Choys rapidly punch nearby enemies that are ahead or behind them. |
Price: Beating Ancient Egypt - Day 13 or 40 seed packets |
Plant Food effect: Rapidly punches zombies on a 3×3 area around him. |
Bonk Choy | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: Repeaters fire two peas at a time. |
Price: Beating Ancient Egypt - Day 19 or 40 seed packets |
Plant Food effect: Shoots a barrage of 90 peas then spits a large pea worth 600 damage, for a total of 2400 damage. |
Repeater | Sun cost: 200 | Recharge (in seconds): 5 |
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Description: Twin Sunflowers give twice as much sun as a normal sunflower. |
Price: Beating Ancient Egypt - Day 24 or 60 seed packets |
Plant Food effect: Produces 250 sun. |
Twin Sunflower | Sun cost: 125 | Recharge (in seconds): 10 |
Pirate Seas
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Description: Kernel-pults fling corn kernels and butter at zombies. |
Price: Beating Pirate Seas - Day 1 or 40 seed packets |
Plant Food effect: Launches butter at every zombie onscreen. |
Kernel-pult | Sun cost: 100 | Recharge (in seconds): 5 |
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Description: Snapdragons breathe fire that damages zombies in 6 adjacent tiles. |
Price: Beating Pirate Seas - Day 3 or 40 seed packets |
Plant Food effect: Breathes fire on a 3×3 area in front of him, dealing 1800 damage. |
Snapdragon | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: Spikeweeds destroy rolling objects and hurt any zombies that step on them. |
Price: Beating Pirate Seas - Day 6 or 40 seed packets |
Plant Food effect: Creates a barrage of spikes across the lane that drags zombies near him while damaging them. |
Spikeweed | Sun cost: 100 | Recharge (in seconds): 5 |
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Description: Spring Beans bounce back zombies that get too close. Will bounce them into water if nearby. |
Price: Beating Pirate Seas - Day 9 or 40 seed packets |
Plant Food effect: Bounces all zombies back 1.25 tiles. |
Spring Bean | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Coconut Cannons fire down a single lane, causing a medium explosion on impact. |
Price: Beating Pirate Seas - Day 11 or 40 seed packets |
Plant Food effect: Launches a big coconut that pushes the zombies to the far right, exploding them. |
Coconut Cannon | Sun cost: 400 | Recharge (in seconds): 5 |
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Description: Threepeaters shoot peas in three lanes. |
Price: Beating Pirate Seas - Day 14 or 60 seed packets |
Plant Food effect: Shoots a wide spread volley of peas in front of them in a leaf shape. Each head shoots 60 peas. |
Threepeater | Sun cost: 300 | Recharge (in seconds): 5 |
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Description: Spikerocks destroy multiple rolling zombies and damage zombies that walk over them. |
Price: Beating Pirate Seas - Day 18 or 100 seed packets |
Plant Food effect: The same as Spikeweed, but deals more damage. |
Spikerock | Sun cost: 250 | Recharge (in seconds): 5 |
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Description: Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies. |
Price: Beating Pirate Seas - Day 24 or 40 seed packets |
Plant Food effect: N/A |
Cherry Bomb | Sun cost: 150 | Recharge (in seconds): 35 |
Wild West
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Description: Split Peas shoot peas forwards and backwards. |
Price: Beating Wild West - Day 1 or 40 seed packets |
Plant Food effect: Shoots a barrage of 60 peas forwards and a barrage of 90 peas backwards plus 1 big pea at the same time. |
Split Pea | Sun cost: 125 | Recharge (in seconds): 5 |
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Description: Chili Beans deliver a crippling bout of gastrointestinal distress. |
Price: Beating Wild West - Day 4 or 40 seed packets |
Plant Food effect: Creates a burst of stunning gas, then creates 3 clones of itself. |
Chili Bean | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Pea Pods can be planted in the same space for up to 5 times the destruction. |
Price: Beating Wild West - Day 6 or 60 seed packets |
Plant Food effect: Shoots 5 large peas, deals 400 damage per pea. |
Pea Pod | Sun cost: 125 | Recharge (in seconds): 5 |
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Description: Lightning Reeds shoot lightning bolts at the nearest zombie up to one lane away. The bolt will then arc and hit other zombies. |
Price: Beating Wild West - Day 9 or 40 seed packets |
Plant Food effect: Creates a cloud that targets random zombies until it fades away. |
Lightning Reed | Sun cost: 125 | Recharge (in seconds): 5 |
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Description: Melon-pults do heavy damage to a group of zombies. |
Price: Beating Wild West - Day 11 or 40 seed packets |
Plant Food effect: Launches giant melons at all zombies that deal 2.5 times the damage of a normal melon. |
Melon-pult | Sun cost: 325 | Recharge (in seconds): 5 |
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Description: Tall-nuts are heavy duty plants that block low flying zombies. |
Price: Beating Wild West - Day 18 or 40 seed packets |
Plant Food effect: Gives it armor that withstands 12000 damage. |
Tall-nut | Sun cost: 125 | Recharge (in seconds): 20 |
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Description: Winter Melons do heavy damage and slow groups of zombies. |
Price: Beating Wild West - Day 24 or 60 seed packets |
Plant Food effect: Launches giant frozen melons at all zombies which deal 2.5 times damage of a normal frozen melon. |
Winter Melon | Sun cost: 500 | Recharge (in seconds): 5 |
Frostbite Caves
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Description: Hot Potatoes melt the ice blocks they're planted on. |
Price: Beating Frostbite Caves - Day 1 or 40 seed packets |
Plant Food effect: N/A |
Hot Potato | Sun cost: 0 | Recharge (in seconds): 10 |
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Description: Pepper-pults lob flaming peppers at zombies and keep nearby plants warm. |
Price: Beating Frostbite Caves - Day 6 or 40 seed packets |
Plant Food effect: Throws three giant flaming peppers on zombies which turn into smaller peppers on impact. |
Pepper-pult | Sun cost: 200 | Recharge (in seconds): 20 |
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Description: Chard Guards are defensive blockers that can hurl zombies backwards. |
Price: Beating Frostbite Caves - Day 11 or 40 seed packets |
Plant Food effect: Regains all of his leaves and pushes back nearby zombies 3.125 tiles. |
Chard Guard | Sun cost: 75 | Recharge (in seconds): 15 |
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Description: Stunions breathe a stunning cloud of gas on nearby zombies in the lane. |
Price: Beating Frostbite Caves - Day 19 or 100 seed packets |
Plant Food effect: Releases a burst of gas in a 3×4 area in front of it. |
Stunion | Sun cost: 25 | Recharge (in seconds): 20 |
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Description: Rotobagas shoot projectiles along the four diagonals, in each direction that has a target. |
Price: Beating Frostbite Caves - Day 26 or 40 seed packets |
Plant Food effect: Fires huge rutabagas in four directions. |
Rotobaga | Sun cost: 150 | Recharge (in seconds): 5 |
Lost City
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Description: Red Stingers fire shots at full force when close to home, and become more defensive further from it. |
Price: Beating Lost City - Day 1 or 40 seed packets |
Plant Food effect: Fires a focused laser that pierces through all zombies in its lane. |
Red Stinger | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: A.K.E.E.s lob projectiles that bounce from zombie to zombie. |
Price: Beating Lost City - Day 6 or 40 seed packets |
Plant Food effect: Lobs bigger akee seeds that deal damage to all zombies on the screen. They also bounce to closeby zombies, dealing more damage. |
A.K.E.E. | Sun cost: 175 | Recharge (in seconds): 5 |
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Description: Endurians are defensive plants that deal damage to zombies attacking them. |
Price: Beating Lost City - Day 10 or 60 seed packets |
Plant Food effect: Gains armor with spikes on both sides. The armor deals extra damage, but attacks slower. |
Endurian | Sun cost: 100 | Recharge (in seconds): 15 |
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Description: Stallias slow down zombies with a puff of perfume. |
Price: Beating Lost City - Day 19 or 40 seed packets |
Plant Food effect: Slows all zombies on screen. |
Stallia | Sun cost: 0 | Recharge (in seconds): 20 |
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Description: Gold Leaves create Gold Tiles on planting. |
Price: Beating Lost City - Day 26 or 40 seed packets |
Plant Food effect: N/A |
Gold Leaf | Sun cost: 80 | Recharge (in seconds): 50 |
Far Future
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Description: Laser Beans fire down a lane, hitting all zombies ahead of it. |
Price: Beating Far Future - Day 1 or 60 seed packets |
Plant Food effect: Fires a laser from his mouth that damages everything in front of it. |
Laser Bean | Sun cost: 200 | Recharge (in seconds): 5 |
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Description: Blovers blow away all zombies in the air. |
Price: Beating Far Future - Day 3 or 60 seed packets |
Plant Food effect: N/A |
Blover | Sun cost: 50 | Recharge (in seconds): 5 |
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Description: Citron shoots powerful balls of plasma. |
Price: Beating Far Future - Day 6 or 60 seed packets |
Plant Food effect: Shoots a powerful plasma ball that kills everything on its way until it reaches the end of the lawn or a machine. |
Citron | Sun cost: 350 | Recharge (in seconds): 5 |
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Description: E.M.Peaches explode and disable all machines in an area. |
Price: Beating Far Future - Day 9 or 40 seed packets |
Plant Food effect: N/A |
E.M.Peach | Sun cost: 25 | Recharge (in seconds): 25 |
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Description: Infi-nuts are weaker than Wall-nuts, but they can regain health over time. |
Price: Beating Far Future - Day 13 or 60 seed packets |
Plant Food effect: Creates a force field that blocks all 5 lanes. |
Infi-nut | Sun cost: 75 | Recharge (in seconds): 15 |
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Description: Magnifying Grass turns sun into a bolt of colorful damage. |
Price: Beating Far Future - Day 17 or 40 seed packets |
Plant Food effect: Shoots a rainbow beam at the closest zombies. The more sun producing plants on the lawn the longer the beam lasts. If no sun-producing plants available, it will last for 3 seconds. |
Magnifying Grass | Sun cost: 50 | Recharge (in seconds): 5 |
Dark Ages
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Description: Sun-shrooms give small suns at first, then normal suns, and finally large suns. |
Price: Beating Dark Ages - Night 1 or 40 seed packets |
Plant Food effect: Grows to last stage and gives 225 sun. |
Sun-shroom | Sun cost: 25 | Recharge (in seconds): 5 |
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Description: Puff-shrooms are short-range shooters that last for a limited time. |
Price: Beating Dark Ages - Night 2 or 40 seed packets |
Plant Food effect: All Puff-shrooms shoot 30 spores and reset their timers. |
Puff-shroom | Sun cost: 0 | Recharge (in seconds): 5 |
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Description: Fume-shrooms release fumes that damage all zombies in an area. |
Price: Beating Dark Ages - Night 4 or 40 seed packets |
Plant Food effect: Releases a fume that pushes every zombie ahead of it to the far right and damages them. |
Fume-shroom | Sun cost: 125 | Recharge (in seconds): 5 |
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Description: Sun Beans infect zombies with sun. As a zombie takes damage they generate sun. |
Price: Beating Dark Ages - Night 6 or 40 seed packets |
Plant Food effect: Kills the zombie who eats it and generates 0.2 sun for each damage the zombie had left. |
Sun Bean | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Magnet-shrooms remove helmets and other metal objects from zombies. |
Price: Beating Dark Ages - Night 15 or 40 seed packets |
Plant Food effect: Attracts up to 20 metal objects and throws them down the lane. |
Magnet-shroom | Sun cost: 100 | Recharge (in seconds): 15 |
Neon Mixtape Tour
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Description: Phat Beet thumps out damage every few seconds. |
Price: Beating Neon Mixtape Tour - Day 1 or 40 seed packets |
Plant Food effect: Fires out a big shockwave dealing massive damage to nearby zombies. |
Phat Beet | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: Celery Stalker pops up and bashes zombies from behind. |
Price: Beating Neon Mixtape Tour - Day 5 or 40 seed packets |
Plant Food effect: Creates 3 clones of themselves on random locations on the lawn. |
Celery Stalker | Sun cost: 50 | Recharge (in seconds): 15 |
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Description: Thyme Warp rewinds time, sending zombies back to where they started. |
Price: Beating Neon Mixtape Tour - Day 9 or 60 seed packets |
Plant Food effect: N/A |
Thyme Warp | Sun cost: 100 | Recharge (in seconds): 90 |
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Description: Garlic diverts zombies into other lanes. |
Price: Beating Neon Mixtape Tour - Day 17 or 40 seed packets |
Plant Food effect: Burps out a giant gas cloud down its lane, which stuns all zombies there and then diverts them into another lane. |
Garlic | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Spore-shroom fires spores that create new Spore-shrooms out of defeated zombies. |
Price: Beating Neon Mixtape Tour - Day 21 or 60 seed packets |
Plant Food effect: Fires 3 spores that deal 1800 damage, and spawns Spore-shrooms from defeated zombies. |
Spore-shroom | Sun cost: 150 | Recharge (in seconds): 5 |
Jurassic Marsh
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Description: Primal Peashooters shoot heavy stunning peas at zombies. |
Price: Beating Jurassic Marsh - Day 1 or 60 seed packets |
Plant Food effect: Shoots 5 heavy peas that deal 100 damage, and have guaranteed knockback in a 1x1 area. |
Primal Peashooter | Sun cost: 175 | Recharge (in seconds): 5 |
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Description: Primal Wall-nuts cost a bit more than typical Wall-nuts, but they can be planted much more quickly. |
Price: Beating Jurassic Marsh - Day 4 or 60 seed packets |
Plant Food effect: Gives it a hard rock shell that shields it for 8000 damage or one Gargantuar smash/All-Star Zombie tackle. |
Primal Wall-nut | Sun cost: 75 | Recharge (in seconds): 5 |
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Description: Perfume-shrooms enchant dinosaurs and charm them into working against the zombies. |
Price: Beating Jurassic Marsh - Day 8 or 60 seed packets |
Plant Food effect: N/A |
Perfume-shroom | Sun cost: 150 | Recharge (in seconds): 30 |
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Description: Primal Sunflowers pop out large suns instead of regular ones. |
Price: Beating Jurassic Marsh - Day 17 or 60 seed packets |
Plant Food effect: Pops out 3 big suns for a total of 225 sun. |
Primal Sunflower | Sun cost: 75 | Recharge (in seconds): 5 |
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Description: Primal Potato Mines cost more than regular Potato Mines, but they arm more quickly and do damage over a larger area. |
Price: Beating Jurassic Marsh - Day 23 or 60 seed packets |
Plant Food effect: Instantly arms himself and sets two armed clones on random tiles. |
Primal Potato Mine | Sun cost: 50 | Recharge (in seconds): 25 |
Big Wave Beach
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Description: Lily Pads let you plant non-aquatic plants on the top of them. |
Price: Beating Big Wave Beach - Day 1 or 40 seed packets |
Plant Food effect: Creates more Lily Pads around it in a plus shaped pattern. |
Lily Pad | Sun cost: 25 | Recharge (in seconds): 5 |
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Description: Tangle Kelp are aquatic plants that pull the first zombie that nears them underwater. |
Price: Beating Big Wave Beach - Day 6 or 40 seed packets |
Plant Food effect: Pulls 3-5 random zombies underwater. |
Tangle Kelp | Sun cost: 25 | Recharge (in seconds): 20 |
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Description: Bowling Bulbs roll shots that can bounce into multiple zombies. |
Price: Beating Big Wave Beach - Day 11 or 60 seed packets |
Plant Food effect: Charges and throws three explosive bulbs. |
Bowling Bulb | Sun cost: 200 | Recharge (in seconds): 5 |
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Description: Guacodiles fire seeds from a distance. When attacked they will rush off the lawn biting any zombies they encounter. |
Price: Beating Big Wave Beach - Day 19 or 40 seed packets |
Plant Food effect: Pushes back zombies nearby and creates two rushing Guacodiles. |
Guacodile | Sun cost: 125 | Recharge (in seconds): 5 |
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Description: Banana Launchers can fire explosive bananas at any tile on the lawn. |
Price: Beating Big Wave Beach - Day 27 or 60 seed packets |
Plant Food effect: Launches four bananas at random zombies, then he must recharge. |
Banana Launcher | Sun cost: 500 | Recharge (in seconds): 5 |
Modern Day
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Description: Moonflowers radiate a glow that powers up adjacent Shadow plants. |
Price: Beating Modern Day - Day 1 or 40 seed packets |
Plant Food effect: Produces sun, and creates a barrier for herself. |
Moonflower | Sun cost: 50 | Recharge (in seconds): 10 |
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Description: Nightshades are shadow plants that smack zombies with slappy leaves. |
Price: Beating Modern Day - Day 4 or 40 seed packets |
Plant Food effect: Regenerates all of his leaves, and shoots out three powerful leaves. Leaves shot are now glowing and deal more damage. Lasts until the plant is destroyed. |
Nightshade | Sun cost: 75 | Recharge (in seconds): 5 |
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Description: Shadow-shrooms poison zombies who eat them, inflicting damage over time. |
Price: Beating Modern Day - Day 10 or 40 seed packets |
Plant Food effect: Poisons all zombies on the lawn. Deals heavy damage to those who are already poisoned. |
Shadow-shroom | Sun cost: 50 | Recharge (in seconds): 10 |
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Description: Dusk Lobbers are shadow plants that lob explosive buds down the lane. |
Price: Beating Modern Day - Day 17 or 60 seed packets |
Plant Food effect: Lobs 4 big buds on the lawn, deals 3×3 area damage. |
Dusk Lobber | Sun cost: 150 | Recharge (in seconds): 10 |
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Description: Grimroses are shadow plants that behave like landbound Tangle Kelps, dragging zombies into the dirt. |
Price: Beating Modern Day - Day 23 or 40 seed packets |
Plant Food effect: Instantly drag the strongest zombies on the lawn into the dirt. |
Grimrose | Sun cost: 75 | Recharge (in seconds): 20 |
Premium
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Description: Snow Peas fire frozen peas making it hard for zombies to advance. |
Price: $4.99 USD |
Plant Food effect: Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly. |
Snow Pea | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: Power Lilies create one Plant Food out of thin air. |
Price: $4.99 USD |
Plant Food effect: N/A |
Power Lily | Sun cost: 175 | Recharge (in seconds): 60 |
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Description: Squashes will smash the first zombie that gets close. |
Price: 100 gems |
Plant Food effect: Squashes two random zombies, then returns to where it was planted, squashing any zombies in that tile. |
Squash | Sun cost: 50 | Recharge (in seconds): 20 |
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Description: Jalapenos destroy an entire lane of zombies. |
Price: 100 gems |
Plant Food effect: N/A |
Jalapeno | Sun cost: 125 | Recharge (in seconds): 35 |
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Description: Imitaters let you use two of the same plant during a level! |
Price: $4.99 USD |
Plant Food effect: Same as the imitated plant. |
Imitater | Sun cost: Same as the imitated plant. | Recharge (in seconds): Same as the imitated plant. |
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Description: When zombies eat Hypno-shrooms, they will turn around and fight for you. |
Price: 100 gems |
Plant Food effect: The zombie that eats it turns into a hypnotized Gargantuar. |
Hypno-shroom | Sun cost: 125 | Recharge (in seconds): 20 |
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Description: Pea-nuts can shoot peas and block zombies. |
Price: 100 gems |
Plant Food effect: Fires 60 peas and gives it a hard helmet for an extra 4000 damage. |
Pea-nut | Sun cost: 150 | Recharge (in seconds): 15 |
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Description: Chompers can swallow a zombie whole, but they are vulnerable while chewing. |
Price: $4.99 USD |
Plant Food effect: Sucks in the three closest zombies in front of it, swallowing them, then burps, pushing any additional zombies or surviving zombie it has sucked in the lane to the right. |
Chomper | Sun cost: 150 | Recharge (in seconds): 5 |
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Description: Homing Thistles fire seeking shots at targets that are closest to home. |
Price: 100 gems |
Plant Food effect: Shoots many glowing projectiles that target zombies on the screen. |
Homing Thistle | Sun cost: 250 | Recharge (in seconds): 15 |
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Description: Ghost Peppers haunt zombies that pass by and explode after a limited time. |
Price: 100 gems |
Plant Food effect: Haunts all the zombies in an 4×3 area, dealing huge damage, and resetting its timer. |
Ghost Pepper | Sun cost: 75 | Recharge (in seconds): 15 |
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Description: Sweet Potatoes attract zombies from other lanes when they are close by. |
Price: 100 gems |
Plant Food effect: Fully heals herself and attracts zombies in a 4×3 area. |
Sweet Potato | Sun cost: 150 | Recharge (in seconds): 20 |
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Description: Sap-flings create zombie-slowing puddles of sap. |
Price: 100 gems |
Plant Food effect: Throws 20 pine cones randomly on lawn. |
Sap-fling | Sun cost: 75 | Recharge (in seconds): 5 |
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Description: Hurrikales push back all zombies in their lane with a chilling wind. |
Price: 100 gems |
Plant Food effect: N/A |
Hurrikale | Sun cost: 100 | Recharge (in seconds): 15 |
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Description: Fire Peashooters shoot flaming peas down the lane. |
Price: 100 gems |
Plant Food effect: Breathes a trail of fire that deals 1800 damage to everything in front of it. |
Fire Peashooter | Sun cost: 175 | Recharge (in seconds): 5 |
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Description: Lava Guavas erupt and leave lava to burn zombies. |
Price: 100 gems |
Plant Food effect: Creates a lava trail that damages zombies on it. |
Lava Guava | Sun cost: 75 | Recharge (in seconds): 15 |
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Description: Toadstools gulp down zombies whole, then produce sun. |
Price: $4.99 USD |
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Fist Punch 2
Fist Punch 2 is a fantastic fighting game and features characters from your favourite shows. Once you have chosen your character such as Mordecai and Rigby, you must enter the level and start fighting! You can only use your legs and fists and you must defeat every enemy that comes your way! Use a combination of punches and kicks to try and defeat your enemies and keep an eye on your special bar as it fills up.
Once your special bar has filled, you can unleash a strong area affect attack. Some enemies use weapons such as a French bread stick - once your have defeated them you can pick up these weapons and use them yourself! Collect food as you progress to restore you health and ensure you stay alive. If you want, you can play 2 player on the same screen so your friends can join in on the fun! Can you use your fists successfully to defeat your enemies?
Player 1 controls Arrow keys to move K to jump L to attack and grab item K and L to use special Player 2 controls WASD to move G to jump F to attack and grab item G and F to use special
Regular Show Fist Punch 2
Regular Show Fist Punch 2, çizgi film karakterlerini içeren çevrimiçi bir dövüş oyunudur. Oyun stili ve oynanış açısından ilkine benzer. Öncelikle Mordecai ve Rigby karakterlerini seçtikten sonra bölüme girmeli ve savaşmaya başlamalısınız! Favori karakterini seç ve dövüşe başla! Rakibini yenmek için yumruğunu, başını, bacağını kullan. Dövüşürken, düşmanınızı yere sermek için tekme ve yumruk kombinasyonunu kullanabilir, güç çubuğuna da dikkat edebilirsiniz. Dolduğunda, en güçlü saldırını serbest bırak! Düşmanlarınızı alt edin ve kutularından silah toplayın. İlerlerken yiyecek toplamayı unutmayın, bu sağlığınızı geri kazanmanıza yardımcı olacaktır. Ayrıca çok oyunculu bir seçenek de var, bu yüzden bu heyecan verici dövüş oyununda arkadaşlarınıza meydan okuyun! Düşmanlarınızı başarıyla alt edin ve oyunu tamamlayın.
Oyuncu 1 kontrolleri:
Ok tuşları hareket ettirir
Saldırmak için KL
Oyuncu 2 kontrolleri:
Hareket için AWSD
Saldırmak için FG
nest...
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