I have 3 meshes that I would like to spawn over different time spans a range between seconds. For this blend mode to work with motion blur post processing, enable the OutputVelocity option in the material details. There are also Switches for hundreds of other Variable types but Int is probably the most common and useful. In this fashion, we can capture all the information we need, retain it, pass it to the interested functions, and off we go. A very useful node for laying out your work and keeping things organised.
nest...